home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Night Owl 9
/
Night Owl CD-ROM (NOPV9) (Night Owl Publisher) (1993).ISO
/
023a
/
advsrc.zip
/
ADVEDAT.ASC
< prev
next >
Wrap
Text File
|
1993-04-08
|
65KB
|
1,770 lines
1
1You are standing at the end of a road before a small brick building.
1Around you is a forest. A small stream flows out of the building and
1down a gully.
2You have walked up a hill, still in the forest. The road slopes back
2down the other side of the hill. There is a building in the distance.
3You are inside a building, a well house for a large spring.
4You are in a valley in the forest beside a stream tumbling along a
4rocky bed.
5You are in open forest, with a deep valley to one side.
6You are in open forest near both a valley and a road.
7At your feet all the water of the stream splashes into a 2-inch slit
7in the rock. Downstream the streambed is bare rock.
8You are in a 20-foot depression floored with bare dirt. Set into the
8dirt is a strong steel grate mounted in concrete. A dry streambed
8leads into the depression.
9You are in a small chamber beneath a 3x3' steel grate to the surface.
9A low crawl over cobbles leads inward to the West.
10You are crawling over cobbles in a low passage. There is a dim light
10at the East end of the passage.
11You are in a Debris Room filled with stuff washed in from the surface.
11A low wide passage with cobbles becomes plugged with mud and debris
11here, but an awkward canyon leads upward and West. A note on the wall
11says "Magic Word XYZZY".
12You are in an awkward sloping East/West canyon.
13You are in a splendid chamber thirty feet high. The walls are frozen
13rivers of orange stone. An awkward canyon and a good passage exit
13from East and West sides of the chamber.
14At your feet is a small pit breathing traces of white mist. An East
14passage ends here except for a small crack leading on.
15You are at one end of a vast hall stretching forward out of sight to
15the West. There are openings to either side. Nearby, a wide stone
15staircase leads downward. The hall is filled with wisps of white mist
15swaying to and fro almost as if alive. A cold wind blows up the
15staircase. There is a passage at the top of a dome behind you.
16The crack is far too small for you to follow.
17You are on the East bank of a fissure slicing clear across the hall.
17The mist is quite thick here, and the fissure is too wide to jump.
18This is a low room with a crude note on the wall. The note says,
18"You won't get it up the steps".
19You are in the Hall of the Mountain King, with passages off in all
19directions.
20You are at the bottom of the pit with a broken neck.
21You didn't make it.
22The dome is unclimbable.
23You are at the West end of the Twopit Room. There is a large hole in
23the wall above the pit at this end of the room.
24You are at the bottom of the Eastern pit in the Twopit Room. There is
24a small pool of oil in one corner of the pit.
25You are at the bottom of the Western pit in the Twopit Room. There is
25a large hole in the wall about 25 feet above you.
26You clamber up the plant and scurry through the hole at the top.
27You are on the West side of the fissure in the Hall of Mists.
28You are in a low N/S passage at a hole in the floor. The hole goes
28down to an E/W passage.
29You are in the South Side Chamber.
30You are in the West Side Chamber of the Hall of the Mountain King.
30A passage continues West and up here.
31>$<
32You can't get by the snake.
33You are in a large room, with a passage to the South, a passage to the
33West, and a wall of broken rock to the East. There is a large "Y2" on
33a rock in the room's center.
34You are in a jumble of rock, with cracks everywhere.
35You're at a low window overlooking a huge pit, which extends up out of
35sight. A floor is indistinctly visible over 50 feet below. Traces of
35white mist cover the floor of the pit, becoming thicker to the right.
35Marks in the dust around the window would seem to indicate that
35someone has been here recently. Directly across the pit from you and
3525 feet away there is a similar window looking into a lighted room. A
35shadowy figure can be seen there peering back at you.
36You are in a dirty broken passage. To the East is a crawl. To the
36West is a large passage. Above you is a hole to another passage.
37You are on the brink of a small clean climbable pit. A crawl leads
37West.
38You are in the bottom of a small pit with a little stream, which
38enters and exits through tiny slits.
39You are in a large room full of dusty rocks. There is a big hole in
39the floor. There are cracks everywhere, and a passage leading East.
40You have crawled through a very low wide passage parallel to and North
40of the Hall of Mists.
41You are at the West end of Hall of Mists. A low wide crawl continues
41West and another goes North. To the South is a little passage 6 feet
41off the floor.
42You are in a maze of twisty little passages, all alike.
43You are in a maze of twisty little passages, all alike.
44You are in a maze of twisty little passages, all alike.
45You are in a maze of twisty little passages, all alike.
46Dead end
47Dead end
48Dead end
49You are in a maze of twisty little passages, all alike.
50You are in a maze of twisty little passages, all alike.
51You are in a maze of twisty little passages, all alike.
52You are in a maze of twisty little passages, all alike.
53You are in a maze of twisty little passages, all alike.
54Dead end
55You are in a maze of twisty little passages, all alike.
56Dead end
57You are on the brink of a thirty foot pit with a massive orange column
57down one wall. You could climb down here but you could not get back
57up. The maze continues at this level.
58Dead end
59you have crawled through a very low wide passage parallel to and North
59of the Hall of Mists.
60You are at the East end of a very Long Hall apparently without side
60chambers. To the East a low wide crawl slants up. To the North a
60round two foot hole slants down.
61You are at the West end of a very long featureless hall. The hall
61joins up with a narrow North/South passage.
62You are at a crossover of a high N/S passage and a low E/W one.
63Dead end
64You are at a Complex Junction. A low hands and knees passage from the
64North joins a higher crawl from the East to make a walking passage
64going West. There is also a large room above. The air is damp here.
65You are in Bedquilt, a long East/West passage with holes everywhere.
65To explore at random select North, South, up, or down.
66You are in a room whose walls resemble swiss cheese. Obvious passages
66go West, East, NE, and NW. Part of the room is occupied by a large
66bedrock block.
67You are at the East end of the Twopit Room. The floor here is
67littered with thin rock slabs, which make it easy to descend the pits.
67There is a path here bypassing the pits to connect passages from East
67and West. There are holes all over, but the only big one is on the
67wall directly over the West pit where you can't get to it.
68You are in a large low circular chamber whose floor is an immense slab
68fallen from the ceiling (Slab Room). East and West there once were
68large passages, but they are now filled with boulders. Low small
68passages go North and South, and the South one quickly bends West
68around the boulders.
69You are in a secret N/S canyon above a large room.
70You are in a secret N/S canyon above a sizable passage.
71You are in a secret canyon at a junction of three canyons, bearing
71North, South, and SE. The North one is as tall as the other two
71combined.
72You are in a large low room. Crawls lead North, SE, and SW.
73Dead end crawl.
74You are in a secret canyon which here runs E/W. It crosses over a
74very tight canyon 15 feet below. If you go down you may not be able
74to get back up.
75You are at a wide place in a very tight N/S canyon.
76The canyon here becomes too tight to go further South.
77You are in a tall E/W canyon. A low tight crawl goes 3 feet North and
77seems to open up.
78The canyon runs into a mass of boulders -- Dead end.
79The stream flows out through a pair of 1-foot diameter sewer pipes.
79It would be advisable to use the exit.
80You are in a maze of twisty little passages, all alike.
81Dead end
82Dead end
83You are in a maze of twisty little passages, all alike.
84You are in a maze of twisty little passages, all alike.
85Dead end
86Dead end
87You are in a maze of twisty little passages, all alike.
88You are in a long, narrow corridor stretching out of sight to the
88West. At the Eastern end is a hole through which you can see a
88profusion of leaves.
89There is nothing here to climb. Use UP or OUT to leave the pit.
90You have climbed up the plant and out of the pit.
91You are at the top of a steep incline above a large room. You could
91climb down here, but you would not be able to climb up. There is a
91passage leading back to the North.
92You are in the Giant Room. The ceiling here is too high up for your
92lamp to show it. Cavernous passages lead East, North, and South. On
92the West wall is scrawled the inscription, "fee fie foe foo" [sic].
93The passage here is blocked by a recent cave-in.
94You are at one end of an immense North/South passage.
95You are in a magnificent cavern with a rushing stream, which cascades
95over a sparkling waterfall into a roaring whirlpool which disappears
95through a hole in the floor. Passages exit to the South and West.
96You are in the Soft Room. The walls are covered with heavy curtains,
96the floor with a thick pile carpet. Moss covers the ceiling.
97This is the Oriental Room. Ancient Oriental cave drawings cover the
97walls. A gently sloping passage leads upward to the North, another
97passage leads SE, and a hands-and-knees crawl leads West.
98You are following a wide path around the outer edge of a large cavern.
98Far below, through a heavy white mist, strange splashing noises can be
98heard. The mist rises up through a fissure in the ceiling. The path
98exits to the South and West.
99You are in an alcove. A small NW path seems to widen after a short
99distance. An extremely tight tunnel leads East. It looks like a very
99tight squeeze. An eerie light can be seen at the other end.
100You're in a small chamber lit by an eerie green light. An extremely
100narrow tunnel exits to the West. A dark corridor leads NE.
101You're in the Dark Room. A corridor leading South is the only exit.
102You are in an arched hall. A coral passage once continued up and East
102from here, but is now blocked by debris. The air smells of sea water.
103You're in a large room carved out of sedimentary rock. The floor and
103walls are littered with bits of shells imbedded in the stone. A
103shallow passage proceeds downward, and a somewhat steeper one leads
103up. A low hands and knees passage enters from the South.
104You are in a long sloping corridor with ragged sharp walls.
105You are in a cul-de-sac about eight feet across.
106You are in an anteroom leading to a large passage to the East. Small
106passages go West and up. The remnants of recent digging are evident.
106A sign in midair here says "Cave under construction beyond this point.
106Proceed at own risk. [Witt construction company]"
107You are in a maze of twisty little passages, all different.
108You are at Witt's end. Passages lead off in <all> directions.
109You are in a North/South canyon about 25 feet across. The floor is
109covered by white mist seeping in from the North. The walls extend
109upward for well over 100 feet. Suspended from some unseen point far
109above you, an enormous two-sided mirror is hanging parallel to and
109midway between the canyon walls. (The mirror is obviously provided
109for the use of the Dwarves, who as you know, are extremely vain). A
109small window can be seen in either wall, some fifty feet up.
110You're at a low window overlooking a huge pit, which extends up out of
110sight. A floor is indistinctly visible over 50 feet below. Traces of
110white mist cover the floor of the pit, becoming thicker to the left.
110Marks in the dust around the window would seem to indicate that
110someone has been here recently. Directly across the pit from you and
11025 feet away there is a similar window looking into a lighted room. A
110shadowy figure can be seen there peering back at you.
111A large stalactite extends from the roof and almost reaches the floor
111below. You could climb down it, and jump from it to the floor, but
111having done so you would be unable to reach it to climb back up.
112You are in a little maze of twisting passages, all different.
113You are at the edge of a large underground reservoir. An opaque cloud
113of white mist fills the room and rises rapidly upward. The lake is
113fed by a stream, which tumbles out of a hole in the wall about 10 feet
113overhead and splashes noisily into the water somewhere within the
113mist. The only passage goes back toward the South.
114Dead end
115You are at the Northeast end of an immense room, even larger than the
115Giant Room. It appears to be a repository for the "Adventure"
115program. Massive torches far overhead bathe the room with smoky
115yellow light. Scattered about you can be seen a pile of bottles (all
115of them empty), a nursery of young beanstalks murmuring quietly, a bed
115of oysters, a bundle of black rods with rusty stars on their ends, and
115a collection of brass lanterns. Off to one side a great many Dwarves
115are sleeping on the floor, snoring loudly. A sign nearby reads: "Do
115not disturb the Dwarves!" An immense mirror is hanging against one
115wall, and stretches to the other end of the room, where various other
115sundry objects can be glimpsed dimly in the distance.
116You are at the Southwest end of the repository. To one side is a pit
116full of fierce green snakes. On the other side is a row of small
116wicker cages, each of which contains a little sulking bird. In one
116corner is a bundle of black rods with rusty marks on their ends. A
116large number of velvet pillows are scattered about on the floor. A
116vast mirror stretches off to the Northeast. At your feet is a large
116steel grate, next to which is a sign which reads, "Treasure Vault.
116Keys in Main Office."
117You are on one side of a large, deep chasm. A heavy white mist rising
117up from below obscures all view of the far side. A SW path leads away
117from the chasm into a winding corridor.
118You are in a long winding corridor sloping out of sight in both
118directions.
119You are in a secret canyon which exits to the North and East.
120You are in a secret canyon which exits to the North and East.
121You are in a secret canyon which exits to the North and East.
122You are on the far side of the chasm. A ne path leads away from the
122chasm on this side.
123You're in a long East/West corridor. A faint rumbling noise can be
123heard in the distance.
124The path forks here. The left fork leads Northeast. A dull rumbling
124seems to get louder in that direction. The right fork leads Southeast
124down a gentle slope. The main corridor enters from the West.
125The walls are quite warm here. From the North can be heard a steady
125roar, so loud that the entire cave seems to be trembling. Another
125passage leads South, and a low crawl goes East.
126You are on the edge of a breath-taking view. Far below you is an
126active volcano, from which great gouts of molten lava come surging
126out, cascading back down into the depths. The glowing rock fills the
126farthest reaches of the cavern with a blood-red glare, giving every-
126thing an eerie, macabre appearance. The air is filled with flickering
126sparks of ash and a heavy smell of brimstone. The walls are hot to
126the touch, and the thundering of the volcano drowns out all other
126sounds. Embedded in the jagged roof far overhead are myriad twisted
126formations composed of pure white alabaster, which scatter the murky
126light into sinister apparitions upon the walls. To one side is a deep
126gorge, filled with a bizarre chaos of tortured rock which seems to
126have been crafted by the Devil himself. An immense river of fire
126crashes out from the depths of the volcano, burns its way through the
126gorge, and plummets into a bottomless pit far off to your left. To
126the right, an immense geyser of blistering steam erupts continuously
126from a barren island in the center of a sulfurous lake, which bubbles
126ominously. The far right wall is aflame with an incandescence of its
126own, which lends an additional infernal splendor to the already
126hellish scene. A dark, foreboding passage exits to the South.
127You are in a small chamber filled with large boulders. The walls are
127very warm, causing the air in the room to be almost stifling from the
127heat. The only exit is a crawl heading West, through which is coming
127a low rumbling.
128You are walking along a gently sloping North/South passage lined with
128oddly shaped limestone formations.
129You are standing at the entrance to a large, barren room. A sign
129posted above the entrance reads: "Caution! Bear in room!"
130You are inside a barren room. The center of the room is completely
130empty except for some dust. Marks in the dust lead away toward the
130far end of the room. The only exit is the way you came in.
131You are in a maze of twisting little passages, all different.
132You are in a little maze of twisty passages, all different.
133You are in a twisting maze of little passages, all different.
134You are in a twisting little maze of passages, all different.
135You are in a twisty little maze of passages, all different.
136You are in a twisty maze of little passages, all different.
137You are in a little twisty maze of passages, all different.
138You are in a maze of little twisting passages, all different.
139You are in a maze of little twisty passages, all different.
140Dead end
-1
2
1You're at end of road again.
2You're at hill in road.
3You're inside building.
4You're in valley.
5You're in forest.
6You're in forest.
7You're at slit in streambed.
8You're outside grate.
9You're below the grate.
10You're in cobble crawl.
11You're in Debris Room.
13You're in Bird Chamber.
14You're at top of small pit.
15You're in Hall of Mists.
17You're on East bank of fissure.
18You're in nugget of gold room.
19You're in hall of Mt King.
23You're at West end of Twopit Room.
24You're in East pit.
25You're in West pit.
33You're at "Y2".
35You're at window on pit.
36You're in dirty passage.
39You're in dusty rock room.
41You're at West end of Hall of Mists.
57You're at brink of pit.
60You're at East end of Long Hall.
61You're at West end of Long Hall.
64You're at Complex Junction.
66You're in Swiss Cheese room.
67You're at East end of Twopit Room.
68You're in Slab Room.
71You're at junction of three secret canyons.
74You're in secret E/W canyon above tight canyon.
88You're in narrow corridor.
91You're at steep incline above large room.
92You're in Giant Room.
95You're in cavern with waterfall.
96You're in Soft Room.
97You're in Oriental Room.
98You're in Misty Cavern.
99You're in alcove.
100You're in Plover Room.
101You're in Dark Room.
102You're in arched hall.
103You're in Shell Room.
106You're in anteroom.
108You're at Witt's end.
109You're in Mirror Canyon.
110You're at window on pit.
111You're at top of stalactite.
113You're at reservoir.
115You're at NE end.
116You're at SW end.
117You're on SW side of chasm.
118You're in sloping corridor.
122You're on NE side of chasm.
123You're in corridor.
124You're at fork in path.
125You're at junction with warm walls.
126You're at breath-taking view.
127You're in chamber of boulders.
128You're in limestone passage.
129You're in front of Barren Room.
130You're in Barren Room.
-1
3
1 2 2 44 29
1 3 3 12 19 43
1 4 5 13 14 46 30
1 5 6 45 43
1 8 63
2 1 2 12 7 43 45 30
2 5 6 45 46
3 1 3 11 32 44
3 11 62
3 33 65
3 79 5 14
4 1 4 12 45
4 5 6 43 44 29
4 7 5 46 30
4 8 63
5 4 9 43 30
5 50005 6 7 45
5 6 6
5 5 44 46
6 1 2 45
6 4 9 43 44 30
6 5 6 46
7 1 12
7 4 4 45
7 5 6 43 44
7 8 5 15 16 46
7 595 60 14 30
8 5 6 43 44 46
8 1 12
8 7 4 13 45
8 303009 3 19 30
8 593 3
9 303008 11 29
9 593 11
9 10 17 18 19 44
9 14 31
9 11 51
10 9 11 20 21 43
10 11 19 22 44 51
10 14 31
11 303008 63
11 9 64
11 10 17 18 23 24 43
11 12 25 19 29 44
11 3 62
11 14 31
12 303008 63
12 9 64
12 11 30 43 51
12 13 19 29 44
12 14 31
13 303008 63
13 9 64
13 11 51
13 12 25 43
13 14 23 31 44
14 303008 63
14 9 64
14 11 51
14 13 23 43
14 150020 30 31 34
14 15 30
14 16 33 44
15 18 36 46
15 17 7 38 44
15 19 10 30 45
15 150022 29 31 34 35 23 43
15 14 29
15 34 55
16 14 1
17 15 38 43
17 312596 39
17 412021 7
17 412597 41 42 44 69
17 27 41
18 15 38 11 45
19 15 10 29 43
19 311028 45 36
19 311029 46 37
19 311030 44 7
19 32 45
19 35074 49
19 211032 49
19 74 66
20 0 1
21 0 1
22 15 1
23 67 43 42
23 68 44 61
23 25 30 31
23 648 52
24 67 29 11
25 23 29 11
25 724031 56
25 26 56
26 88 1
27 312596 39
27 412021 7
27 412597 41 42 43 69
27 17 41
27 40 45
27 41 44
28 19 38 11 46
28 33 45 55
28 36 30 52
29 19 38 11 45
30 19 38 11 43
30 62 44 29
31 524089 1
31 90 1
32 19 1
33 3 65
33 28 46
33 34 43 53 54
33 35 44
33 159302 71
33 100 71
34 33 30 55
34 15 29
35 33 43 55
35 20 39
36 37 43 17
36 28 29 52
36 39 44
36 65 70
37 36 44 17
37 38 30 31 56
38 37 56 29 11
38 595 60 14 30 4 5
39 36 43 23
39 64 30 52 58
39 65 70
40 41 1
41 42 46 29 23 56
41 27 43
41 59 45
41 60 44 17
42 41 29
42 42 45
42 43 43
42 45 46
42 80 44
43 42 44
43 44 46
43 45 43
44 43 43
44 48 30
44 50 46
44 82 45
45 42 44
45 43 45
45 46 43
45 47 46
45 87 29 30
46 45 44 11
47 45 43 11
48 44 29 11
49 50 43
49 51 44
50 44 43
50 49 44
50 51 30
50 52 46
51 49 44
51 50 29
51 52 43
51 53 46
52 50 44
52 51 43
52 52 46
52 53 29
52 55 45
52 86 30
53 51 44
53 52 45
53 54 46
54 53 44 11
55 52 44
55 55 45
55 56 30
55 57 43
56 55 29 11
57 13 30 56
57 55 44
57 58 46
57 83 45
57 84 43
58 57 43 11
59 27 1
60 41 43 29 17
60 61 44
60 62 45 30 52
61 60 43
61 62 45
61 100107 46
62 60 44
62 63 45
62 30 43
62 61 46
63 62 46 11
64 39 29 56 59
64 65 44 70
64 103 45 74
64 106 43
65 64 43
65 66 44
65 80556 46
65 68 61
65 80556 29
65 50070 29
65 39 29
65 60556 45
65 75072 45
65 71 45
65 80556 30
65 106 30
66 65 47
66 67 44
66 80556 46
66 77 25
66 96 43
66 50556 50
66 97 72
67 66 43
67 23 44 42
67 24 30 31
68 23 46
68 69 29 56
68 65 45
69 68 30 61
69 331120 46
69 119 46
69 109 45
69 113 75
70 71 45
70 65 30 23
70 111 46
71 65 48
71 70 46
71 110 45
72 65 70
72 118 49
72 73 45
72 97 48 72
73 72 46 17 11
74 19 43
74 331120 44
74 121 44
74 75 30
75 76 46
75 77 45
76 75 45
77 75 43
77 78 44
77 66 45 17
78 77 46
79 3 1
80 42 45
80 80 44
80 80 46
80 81 43
81 80 44 11
82 44 46 11
83 57 46
83 84 43
83 85 44
84 57 45
84 83 44
84 114 50
85 83 43 11
86 52 29 11
87 45 29 30
88 25 30 56 43
88 20 39
88 92 44 27
89 25 1
90 23 1
91 95 45 73 23
91 72 30 56
92 88 46
92 93 43
92 94 45
93 92 46 27 11
94 92 46 27 23
94 309095 45 3 73
94 611 45
95 94 46 11
95 92 27
95 91 44
96 66 44 11
97 66 48
97 72 44 17
97 98 29 45 73
98 97 46 72
98 99 44
99 98 50 73
99 301 43 23
99 100 43
100 301 44 23 11
100 99 44
100 159302 71
100 33 71
100 101 47 22
101 100 46 71 11
102 103 30 74 11
103 102 29 38
103 104 30
103 114618 46
103 115619 46
103 64 46
104 103 29 74
104 105 30
105 104 29 11
105 103 74
106 64 29
106 65 44
106 108 43
107 131 46
107 132 49
107 133 47
107 134 48
107 135 29
107 136 50
107 137 43
107 138 44
107 139 45
107 61 30
108 95556 43 45 46 47 48 49 50 29 30
108 106 43
108 626 44
109 69 46
109 113 45 75
110 71 44
110 20 39
111 70 45
111 40050 30 39 56
111 50053 30
111 45 30
112 131 49
112 132 45
112 133 43
112 134 50
112 135 48
112 136 47
112 137 44
112 138 30
112 139 29
112 140 46
113 109 46 11 109
114 84 48
115 116 49
116 115 47
116 593 30
117 118 49
117 233660 41 42 69 47
117 332661 41
117 303 41
117 332021 39
117 596 39
118 72 30
118 117 29
119 69 45 11
119 653 43 7
120 69 45
120 74 43
121 74 43 11
121 653 45 7
122 123 47
122 233660 41 42 69 49
122 303 41
122 596 39
122 124 77
122 126 28
122 129 40
123 122 44
123 124 43 77
123 126 28
123 129 40
124 123 44
124 125 47 36
124 128 48 37 30
124 126 28
124 129 40
125 124 46 77
125 126 45 28
125 127 43 17
126 125 46 23 11
126 124 77
126 610 30 39
127 125 44 11 17
127 124 77
127 126 28
128 124 45 29 77
128 129 46 30 40
128 126 28
129 128 44 29
129 124 77
129 130 43 19 40 3
129 126 28
130 129 44 11
130 124 77
130 126 28
131 107 44
131 132 48
131 133 50
131 134 49
131 135 47
131 136 29
131 137 30
131 138 45
131 139 46
131 112 43
132 107 50
132 131 29
132 133 45
132 134 46
132 135 44
132 136 49
132 137 47
132 138 43
132 139 30
132 112 48
133 107 29
133 131 30
133 132 44
133 134 47
133 135 49
133 136 43
133 137 45
133 138 50
133 139 48
133 112 46
134 107 47
134 131 45
134 132 50
134 133 48
134 135 43
134 136 30
134 137 46
134 138 29
134 139 44
134 112 49
135 107 45
135 131 48
135 132 30
135 133 46
135 134 43
135 136 44
135 137 49
135 138 47
135 139 50
135 112 29
136 107 43
136 131 44
136 132 29
136 133 49
136 134 30
136 135 46
136 137 50
136 138 48
136 139 47
136 112 45
137 107 48
137 131 47
137 132 46
137 133 30
137 134 29
137 135 50
137 136 45
137 138 49
137 139 43
137 112 44
138 107 30
138 131 43
138 132 47
138 133 29
138 134 44
138 135 45
138 136 46
138 137 48
138 139 49
138 112 50
139 107 49
139 131 50
139 132 43
139 133 44
139 134 45
139 135 30
139 136 48
139 137 29
139 138 46
139 112 47
140 112 45 11
-1
4
2road
2hill
3enter
4upstr
4us
5ds
6fores
7forwa
7conti
7onwar
8back
8retur
8retre
9valle
10stair
11out
11outsi
11exit
11leave
12build
12house
13gully
14strea
15rock
16bed
17crawl
18cobbl
19inwar
19insid
19in
20surfa
21null
21nowhe
22dark
23passa
23tunne
24low
25canyo
26awkwa
27giant
28view
29upwar
29up
29u
29above
29ascen
30d
30down
30desce
31pit
32outdo
33crack
34steps
35dome
36left
37right
38hall
39jump
40barre
41over
42acros
43east
43e
44west
44w
45north
45n
46south
46s
47ne
48se
49sw
50nw
51debri
52hole
53wall
54broke
55y2
56climb
57look
57exami
57touch
57descr
58floor
59room
60slit
61slab
62xyzzy
63depre
64entra
65plugh
66secre
67cave
69cross
70bedqu
71plove
72orien
73caver
74shell
75reser
76main
76offic
77fork
1001keys
1001key
1002lamp
1002lante
1003grate
1004cage
1005rod
1006rod (must be next object after "real" rod)
1007steps
1008bird
1009door
1010pillo
1010velve
1011snake
1012fissu
1013table
1014clam
1015oyste
1016magaz
1016issue
1016spelu
1016"spel
1017dwarf
1017dwarv
1018knife
1018knive
1019food
1019ratio
1020bottl
1020jar
1021water
1021h2o
1022oil
1023mirro
1024plant
1024beans
1025plant (must be next object after "real" plant)
1026stala
1027shado
1027figur
1028axe
1029drawi
1030pirat
1031drago
1032chasm
1033troll
1034troll (must be next object after "real" troll)
1035bear
1036messa
1037volca
1037geyse (same as volcano)
1038machi
1038vendi
1039batte
1040carpe
1040moss
1050gold
1050nugge
1051diamo
1052silve
1052bars
1053jewel
1054coins
1055chest
1055box
1055treas
1056eggs
1056egg
1056nest
1057tride
1058vase
1058Ming
1058shard
1058potte
1059emera
1060plati
1060pyram
1061pearl
1062rug
1062persi
1063spice
1064chain
2001carry
2001take
2001keep
2001catch
2001steal
2001captu
2001get
2001tote
2002drop
2002relea
2002free
2002disca
2002dump
2003say
2003chant
2003sing
2003utter
2003mumbl
2004unloc
2004open
2005nothi
2006lock
2006close
2007light
2007on
2008extin
2008off
2009wave
2009shake
2009swing
2010calm
2010placa
2010tame
2011walk
2011run
2011trave
2011go
2011proce
2011conti
2011explo
2011goto
2011follo
2011turn
2012attac
2012kill
2012fight
2012hit
2012strik
2013pour
2014eat
2014devou
2015drink
2016rub
2017throw
2017toss
2018quit
2019find
2019where
2020inven
2021feed
2022fill
2023blast
2023deton
2023ignit
2023blowu
2024score
2025fee
2025fie
2025foe
2025foo
2025fum
2026brief
2027read
2027perus
2028break
2028shatt
2028smash
2029wake
2029distu
2030suspe
2030pause
2030save
2031hours
3001fee
3002fie
3003foe
3004foo
3005fum
3050sesam
3050opens
3050abra
3050shaza
3050hocus
3050pocus
3051help
3051?
3064tree
3066dig
3066excav
3068lost
3069mist
3079fuck
3079shit
3079piss
3079screw
3079crap
3139stop
3142info
3147swim
-1
5
1Set of keys
000There are some keys on the ground here.
2Brass lantern
000There is a shiny brass lamp nearby.
100There is a lamp shining nearby.
3*Grate
000The grate is locked.
100The grate is open.
4Wicker cage
000There is a small wicker cage discarded nearby.
5Black rod
000A three foot black rod with a rusty star on an end lies nearby.
6Black rod
000A three foot black rod with a rusty mark on an end lies nearby.
7*Steps
000Rough stone steps lead down the pit.
100Rough stone steps lead up the dome.
8Little bird in cage
000A cheerful little bird is sitting here singing.
100There is a little bird in the cage.
9*Rusty door
000The way North is barred by a massive, rusty, iron door.
100The way North leads through a massive, rusty, iron door.
10Velvet pillow
000A small velvet pillow lies on the floor.
11*Snake
000A huge green fierce snake bars the way!
100>$< (chased away)
12*Fissure
000>$<
100A crystal bridge now spans the fissure.
200The crystal bridge has vanished!
13*Stone tablet
000A massive stone tablet imbedded in the wall reads:
000"Congratulations on bringing light into the Dark Room!"
14Giant clam <Grunt!>
000There is an enormous clam here with its shell tightly closed.
15Giant oyster <Groan!>
000There is an enormous oyster here with its shell tightly closed.
100Interesting. There seems to be something written on the underside of
100the oyster.
16"Spelunker Today"
000There are a few recent issues of "Spelunker Today" magazine here.
19Tasty food
000There is food here.
20Small bottle
000There is a bottle of water here.
100There is an empty bottle here.
200There is a bottle of oil here.
21Water in the bottle
22Oil in the bottle
23*Mirror
000>$<
24*Plant
000There is a tiny little plant in the pit, murmuring "water, water, ..."
100The plant spurts into furious growth for a few seconds.
200There is a 12-foot-tall beanstalk stretching up out of the pit,
200bellowing "WATER!! WATER!!"
300The plant grows explosively, almost filling the bottom of the pit.
400There is a gigantic beanstalk stretching all the way up to the hole.
500You've over-watered the plant! It's shriveling up! It's, It's...
25*Phony plant (seen in Twopit Room only when tall enough)
000>$<
100The top of a 12-foot-tall beanstalk is poking out of the West pit.
200There is a huge beanstalk growing out of the West pit up to the hole.
26*Stalactite
000>$<
27*Shadowy figure
000The shadowy figure seems to be trying to attract your attention.
28Dwarf's axe
000There is a little axe here.
100There is a little axe lying beside the bear.
29*Cave drawings
000>$<
30*Pirate
000>$<
31*Dragon
000A huge green fierce dragon bars the way!
100Congratulations! You have just vanquished a dragon with your bare
100hands! (Unbelievable, isn't it?)
200The body of a huge green dead dragon is lying off to one side.
32*Chasm
000A rickety wooden bridge extends across the chasm, vanishing into the
000mist. A sign posted on the bridge reads, "Stop! Pay Troll!"
100The wreckage of a bridge (and a dead bear) can be seen at the bottom
100of the chasm.
33*Troll
000A burly Troll stands by the bridge and insists you throw him a
000treasure before you may cross.
100The Troll steps out from beneath the bridge and blocks your way.
200>$< (Chased away)
34*Phony Troll
000The Troll is nowhere to be seen.
35>$< (Bear uses RTEXT(141))
000There is a ferocious cave bear eying you from the far end of the room!
100There is a gentle cave bear sitting placidly in one corner.
200There is a contented-looking bear wandering about nearby.
300>$< (Dead)
36*Message in second maze
000There is a message scrawled in the dust in a flowery script, reading:
000"This is not the maze where the Pirate leaves his treasure chest."
37*Volcano and/or geyser
000>$<
38*Vending machine
000There is a massive vending machine here. The instructions on it read:
000"Drop coins here to receive fresh batteries."
39Batteries
000There are fresh batteries here.
100Some worn-out batteries have been discarded nearby.
40*Carpet and/or moss
000>$<
50Large gold nugget
000There is a large sparkling nugget of gold here!
51Several diamonds
000There are diamonds here!
52Bars of silver
000There are bars of silver here!
53Precious jewelry
000There is precious jewelry here!
54Rare coins
000There are many coins here!
55Treasure chest
000The Pirate's treasure chest is here!
56Golden eggs
000There is a large nest here, full of golden eggs!
100The nest of golden eggs has vanished!
200Done!
57Jeweled trident
000There is a jewel-encrusted trident here!
58Ming vase
000There is a delicate, precious, Ming vase here!
100The vase is now resting, delicately, on a velvet pillow.
200The floor is littered with worthless shards of pottery.
300The Ming vase drops with a delicate crash.
59Egg-sized emerald
000There is an emerald here the size of a plover's egg!
60Platinum pyramid
000There is a platinum pyramid here, 8 inches on a side!
61Glistening pearl
000Off to one side lies a glistening pearl!
62Persian rug
000There is a Persian rug spread out on the floor!
100The dragon is sprawled out on a Persian rug!!
63Rare spices
000There are rare spices here!
64Golden chain
000There is a golden chain lying in a heap on the floor!
100The bear is locked to the wall with a golden chain!
200There is a golden chain locked to the wall!
-1
6
1Somewhere nearby is Colossal Cave, where others have found fortunes in
1treasure and gold, though it is rumored that some who enter are never
1seen again. Magic is said to work in the cave. I will be your eyes
1and hands. Direct me with commands of 1 or 2 words. I should warn
1you that I look at only the first four letters of each word, so you'll
1have to enter NORTHEAST as NE to distinguish it from NORTH,
1or DOWNSTREAM as DS to distinguish it from DOWN.
1 ---
1(Should you get stuck, type HELP for some general hints. For
1other information about your adventure, type INFO).
2A little Dwarf with a big knife blocks your way.
3A little Dwarf just walked around a corner, saw you, threw a little
3axe at you which missed, cursed, and ran away.
4There is a threatening little Dwarf in the room with you!
5One sharp nasty knife is thrown at you!
6None of them hit you!
7One of them gets you!
8A hollow voice says "PLUGH".
9There is no way to go that direction.
10I am unsure how you are facing. Use compass points or nearby objects.
11I don't know in from out here. Use compass points or name something
11in the general direction you want to go.
12I don't know how to apply that word here.
13I don't understand that!
14I'm game. Would you care to explain how?
15Sorry, but I am not allowed to give more detail. I will repeat the
15long description of your location.
16It is now pitch dark. If you proceed you will likely fall into a pit.
17If you prefer, simply type W rather than WEST.
18Are you trying to catch the bird?
19The bird is frightened right now and you cannot catch it no matter
19what you try. Perhaps you might try later.
20Are you trying to somehow deal with the snake?
21You can't kill the snake, or drive it away, or avoid it, or anything
21like that. There is a way to get by, but you don't have the necessary
21resources right now.
22Do you really want to quit now?
23You fell into a pit and broke every bone in your body!
24You are already carrying it!
25You can't be serious!
26The bird was unafraid when you entered, but as you approach it becomes
26disturbed and you cannot catch it.
27You can catch the bird, but you cannot carry it.
28There is nothing here with a lock!
29You aren't carrying it!
30The little bird attacks the green snake, and in an astounding flurry
30drives the snake away.
31You have no keys!
32It has no lock.
33I don't know how to lock or unlock such a thing.
34It was already locked.
35The grate is now locked.
36The grate is now unlocked.
37It was already unlocked.
38You have no source of light.
39Your lamp is now on.
40Your lamp is now off.
41There is no way to get past the bear to unlock the chain, which is
41probably just as well.
42Nothing happens.
43Where?
44There is nothing here to attack.
45The little bird is now dead. Its body disappears.
46Attacking the snake both doesn't work and is very dangerous.
47You killed a little Dwarf.
48You attack a little Dwarf, but he dodges out of the way.
49With what? Your bare hands?
50Good try, but that is an old worn-out magic word.
51I know of places, actions, and things. Most of my vocabulary
51describes places and is used to move you there. To move, try words
51like FOREST, BUILDING, DOWNSTREAM, ENTER, EAST, WEST, NORTH, SOUTH,
51UP, or DOWN. I know about a few special objects, like a black rod
51hidden in the cave. These objects can be manipulated using some of
51the action words that I know. Usually you will need to give both the
51object and action words (in either order), but sometimes I can infer
51the object from the verb alone. Some objects also imply verbs; in
51particular, INVENTORY implies TAKE INVENTORY, which causes me to
51give you a list of what you're carrying. The objects have side
51effects; for instance, the rod scares the bird. Usually people having
51trouble moving just need to try a few more words. Usually people
51trying unsuccessfully to manipulate an object are attempting something
51beyond their (or my!) capabilities and should try a completely
51different tack. To speed the game you can sometimes move long
51distances with a single word. For example, BUILDING usually
51you to the building from anywhere above ground except when lost in the
51forest. Also, note that cave passages turn a lot, and that leaving a
51room to the North does not guarantee entering the next from the South.
51Good luck!
52It misses!
53It gets you!
54Okay.
55You can't unlock the keys.
56You have crawled around in some little holes and wound up back in the
56main passage.
57I don't know where the cave is, but hereabouts no stream can run on
57the surface for long. I would try the stream.
58I need more detailed instructions to do that.
59I can only tell you what you see as you move about and manipulate
59things. I cannot tell you where remote things are.
60I don't know that word.
61What?
62Are you trying to get into the cave?
63The grate is very solid and has a hardened steel lock. You cannot
63enter without a key, and there are no keys nearby. I would recommend
63looking elsewhere for the keys.
64The trees of the forest are large hardwood oak and maple, with an
64occasional grove of pine or spruce. There is quite a bit of under-
64growth, largely birch and ash saplings plus nondescript bushes of
64various sorts. This time of year visibility is quite restricted by
64all the leaves, but travel is quite easy if you detour around the
64spruce and berry bushes.
65Welcome to Adventure!! Would you like instructions?
66Digging without a shovel is quite impractical. Even with a shovel
66progress is unlikely.
67Blasting requires dynamite.
68I'm as confused as you are.
69Mist is a white vapor, usually water, seen from time to time in
69caverns. It can be found anywhere but is frequently a sign of a deep
69pit leading down to water.
70Your feet are now wet.
71I think I just lost my appetite.
72Thank you, it was delicious!
73You have taken a drink from the stream. The water tastes strongly of
73minerals, but is not unpleasant. It is extremely cold.
74The bottle of water is now empty.
75Rubbing the electric lamp is not particularly rewarding. Anyway,
75nothing exciting happens.
76Peculiar. Nothing unexpected happens.
77Your bottle is empty and the ground is wet.
78You can't pour that.
79Watch it!
80Which way?
81Oh dear, you seem to have gotten yourself killed. I might be able to
81help you out, but I've never really done this before. Do you want me
81to try to reincarnate you?
82All right. But don't blame me if something goes wr......
82 --- P O O F !! ---
82You are engulfed in a cloud of orange smoke. Coughing and gasping,
82you emerge from the smoke and find....
83You clumsy oaf, you've done it again! I don't know how long I can
83keep this up. Do you want me to try reincarnating you again?
84Okay, now where did I put my orange smoke?.. <P O O F!>
84everything disappears in a dense cloud of orange smoke.
85Now you've really done it! I'm out of orange smoke! You don't expect
85me to do a decent reincarnation without any orange smoke, do you?
86Okay, if you're so smart, do it yourself! I'm leaving!
90>>> messages 81 thru 90 reserved for "obituaries". <<<
91Sorry, but I no longer seem to remember how it was you got here.
92You can't carry anything more. You'll have to drop something first.
93You can't go through a locked steel grate!
94I believe what you want is right here with you.
95You don't fit through a two-inch slit!
96I respectfully suggest you go across the bridge instead of jumping.
97There is no way across the fissure.
98You're not carrying anything.
99You are currently holding:
100It's not hungry (it's merely pinin' for the fjords). Besides, you
100have no bird seed.
101The snake has now devoured your bird.
102There's nothing here it wants to eat (except perhaps you).
103You fool, Dwarves eat only coal! Now you've made him <really> mad!!
104You have nothing in which to carry it.
105Your bottle is already full.
106There is nothing here with which to fill the bottle.
107Your bottle is now full of water.
108Your bottle is now full of oil.
109You can't fill that.
110Don't be ridiculous!
111The door is extremely rusty and refuses to open.
112The plant indignantly shakes the oil off its leaves and asks, "Water?"
113The hinges are quite thoroughly rusted now and won't budge.
114The oil has freed up the hinges so that the door will now move,
114although it requires some effort.
115The plant has exceptionally deep roots and cannot be pulled free.
116The Dwarves' knives vanish as they strike the walls of the cave.
117Something you're carrying won't fit through the tunnel with you.
117You'd best take inventory and drop something.
118You can't fit this five-foot clam through that little passage!
119You can't fit this five-foot oyster through that little passage!
120I advise you to put down the clam before opening it. <Strain!>
121I advise you to put down the oyster before opening it. <Wrench!>
122You don't have anything strong enough to open the clam.
123You don't have anything strong enough to open the oyster.
124A glistening pearl falls out of the clam and rolls away. Goodness,
124this must really be an oyster. (I never was very good at identifying
124bivalves). Whatever it is, it has now snapped shut again.
125The oyster creaks open, revealing nothing but oyster inside. It
125promptly snaps shut again.
126You have crawled around in some little holes and found your way
126blocked by a recent cave-in. You are now back in the main passage.
127There are faint rustling noises from the darkness behind you.
128Out from the shadows behind you pounces a bearded Pirate! "Har, Har,"
128he chortles, "I'll just take all this booty and hide it away with me
128chest deep in the maze!" He snatches your treasure and vanishes into
128the gloom.
129A sepulchral voice reverberating through the cave, says, "Cave closing
129soon. All Adventurers exit immediately through Main Office."
130A mysterious recorded voice groans into life and announces:
130 "This exit is closed. Please leave via Main Office."
131It looks as though you're dead. Well, seeing as how it's so close to
131closing time anyway, I think we'll just call it a day.
132The sepulchral voice entones, "The cave is now closed." As the echoes
132fade, there is a blinding flash of light (and a small puff of orange
132smoke) ... As your eyes refocus, you look around and find ...
133There is a loud explosion, and a twenty-foot hole appears in the far
133wall, burying the Dwarves in the rubble. You march through the hole
133and find yourself in the Main Office, where a cheering band of
133friendly elves carry the conquering Adventurer off into the sunset!
134There is a loud explosion, and a twenty-foot hole appears in the far
134wall, burying the snakes in the rubble. A river of molten lava pours
134in through the hole, destroying everything in its path, including you!
135There is a loud explosion, and you are suddenly splashed across the
135walls of the room!
136The resulting ruckus has awakened the Dwarves. There are now several
136threatening little Dwarves in the room with you! Most of them throw
136knives at you! All of them get you!
137Oh, leave the poor unhappy bird alone.
138I daresay whatever you want is around here somewhere.
139I don't know the word STOP. Use QUIT if you want to give up.
140You can't get there from here.
141You are being followed by a very large, tame bear.
142If you want to end your adventure early, say QUIT. To suspend your
142adventure such that you can RESUME later, say SUSPEND (or PAUSE
142or SAVE). To see what hours the cave is normally open, say HOURS.
142To see how well you're doing, say SCORE. To get full credit for a
142treasure, you must have left it safely in the building, though you get
142partial credit just for locating it. You lose points for getting
142killed, or for quitting, though the former costs you more. There are
142also points based on how much (if any) of the cave you've managed to
142explore; in particular, there is a large bonus just for getting in (to
142distinguish the beginners from the rest of the pack), and there are
142other ways to determine whether you've been through some of the more
142harrowing sections. If you think you've found all the treasures, just
142keep exploring for a while. If nothing interesting happens, you
142haven't found them all yet. If something interesting <does> happen,
142it means you're getting a bonus and have an opportunity to garner many
142more points in the master's section. I may occasionally offer hints
142if you seem to be having trouble. If I do, I'll warn you in advance
142how much it will affect your score to accept the hints. Finally, to
142save paper, you may specify BRIEF, which tells me never to repeat
142the full description of a place unless you explicitly ask me to.
143Do you indeed wish to quit now?
144There is nothing here with which to fill the vase.
145The sudden change in temperature has delicately shattered the vase.
146It is beyond your power to do that.
147I don't know how.
148It is too far up for you to reach.
149You killed a little Dwarf. The body vanishes in a cloud of greasy
149black smoke.
150The shell is very strong and is impervious to attack.
151What's the matter, can't you read? Now you'd best start over.
152The axe bounces harmlessly off the dragon's thick scales.
153The dragon looks rather nasty. You'd best not try to get by.
154The little bird attacks the green dragon, and in an astounding flurry
154gets burnt to a cinder. The ashes blow away.
155On what?
156Okay, from now on I'll only describe a place in full the first time
156you come to it. To get the full description, say LOOK.
157Trolls are close relatives with the rocks and have skin as tough as
157that of a rhinoceros. The Troll fends off your blows effortlessly.
158The Troll deftly catches the axe, examines it carefully, and tosses it
158back, declaring, "Good workmanship, but it's not valuable enough."
159The Troll catches your treasure and scurries away out of sight.
160The Troll refuses to let you cross.
161There is no longer any way across the chasm.
162Just as you reach the other side, the bridge buckles beneath the
162weight of the bear, which was still following you around. You
162scrabble desperately for support, but as the bridge collapses you
162stumble back and fall into the chasm.
163The bear lumbers toward the Troll, who lets out a startled shriek and
163scurries away. The bear soon gives up the pursuit and wanders back.
164The axe misses and lands near the bear where you can't get at it.
165With what? Your bare hands? Against <his> bear hands??
166The bear is confused--he only wants to be your friend.
167For crying out loud, the poor thing is already dead!
168The bear eagerly wolfs down your food, after which he seems to calm
168down considerably and even becomes rather friendly.
169The bear is still chained to the wall.
170The chain is still locked.
171The chain is now unlocked.
172The chain is now locked.
173There is nothing here to which the chain can be locked.
174There is nothing here to eat.
175Do you want the hint?
176Do you need help getting out of the maze?
177You can make the passages look less alike by dropping things.
178Are you trying to explore beyond the plover room?
179There is a way to explore that region without having to worry about
179falling into a pit. None of the objects available is immediately
179useful in discovering the secret.
180Do you need help getting out of here?
181Don't go West.
182Gluttony is not one of the Troll's vices. Avarice, however, is.
183Your lamp is getting dim. You'd best start wrapping this up, unless
183You can find some fresh batteries. I seem to recall there's a vending
183machine in the maze. Bring some coins with you.
184Your lamp has run out of power.
185There's not much point in wandering around out here, and you can't
185explore the cave without a lamp. So let's just call it a day.
186There are faint rustling noises from the darkness behind you. As you
186turn toward them, the beam of your lamp falls across a bearded Pirate.
186He is carrying a large chest. "Shiver me timbers!" he cries, "I've
186been spotted! I'd best hie meself off to the maze to hide me chest!"
186With that, he vanishes into the gloom.
187Your lamp is getting dim. You'd best go back for those batteries.
188Your lamp is getting dim. I'm taking the liberty of replacing the
188batteries.
189Your lamp is getting dim, and you're out of spare batteries. You'd
189best start wrapping this up.
190I'm afraid the magazine is written in Dwarvish.
191"This is not the maze where the Pirate leaves his treasure chest."
192Hmmm, this looks like a clue, which means it'll cost you 10 points to
192read it. Should I go ahead and read it anyway?
193It says, "there is something strange about this place, such that one
193of the words I've always known now has a new effect."
194It says the same thing it did before.
195I'm afraid I don't understand.
196"Congratulations on bringing light into the Dark Room!"
197You strike the mirror a resounding blow, whereupon it shatters into a
197myriad tiny fragments.
198You have taken the vase and hurled it delicately to the ground.
199You prod the nearest Dwarf, who wakes up grumpily, takes one look at
199you, curses, and grabs for his axe.
200Is this acceptable?
-1
7
1 3
2 3
3 8 9
4 10
5 11
6 0
7 14 15
8 13
9 94 -1
10 96
11 19 -1
12 17 27
13 101 -1
14 103
15 0
16 106
17 0 -1
18 0
19 3
20 3
21 0
22 0
23 109 -1
24 25 -1
25 23 67
26 111 -1
27 35 110
28 0
29 97 -1
30 0 -1
31 119 121
32 117 122
33 117 122
34 0 0
35 130 -1
36 0 -1
37 126 -1
38 140 -1
39 0
40 96 -1
50 18
51 27
52 28
53 29
54 30
55 0
56 92
57 95
58 97
59 100
60 101
61 0
62 119 121
63 127
64 130 -1
-1
8
1 24
2 29
3 0
4 33
5 0
6 33
7 38
8 38
9 42
10 14
11 43
12 110
13 29
14 110
15 73
16 75
17 29
18 13
19 59
20 59
21 174
22 109
23 67
24 13
25 147
26 155
27 195
28 146
29 110
30 13
31 13
-1
9
0 1 2 3 4 5 6 7 8 9 10
0 100 115 116 126
2 1 3 4 7 38 95 113 24
1 24
3 46 47 48 54 56 58 82 85 86
3 122 123 124 125 126 127 128 129 130
4 8
5 13
6 19
7 42 43 44 45 46 47 48 49 50 51
7 52 53 54 55 56 80 81 82 86 87
8 99 100 101
9 108
-1
10
55You are obviously a Rank Amateur. Better luck next time.
107Your score qualifies you as a Novice Class Adventurer.
130You have achieved the rating: "Experienced Adventurer".
217You may now consider yourself a "Seasoned Adventurer".
265You have reached "Junior Master" status.
320Your score puts you in Master Adventurer Class C.
350Your score puts you in Master Adventurer Class B.
369Your score puts you in Master Adventurer Class A.
9999All of Adventuredom gives tribute to you, Adventurer Grandmaster!
-1
11
2 9999 10 0 0
3 9999 5 0 0
4 4 2 62 63
5 5 2 18 19
6 8 2 20 21
7 75 4 176 177
8 25 5 178 179
9 20 3 180 181
-1
0
0*Modified for MS PDS FORTRAN v5.10 By Paul Munoz-Colman, FunStuff Software
26 March 1993
Note That Scoring Algorithm Is Same As WANG OIS-140 Version
========================== END ================================